Transparent, Enterprise-Grade Licensing.

Limited to 12 Founding Partner studios to guarantee direct architect pairing and bespoke UE5 source build integrations. No per-seat limits. No hidden usage fees.

30-Day Proof of Concept

A hands-on guided evaluation to prove Specter's WebSocket architecture against your studio's custom UE5 source build.

$2,500(One-time, credited toward annual license)
  • Native C++ Plugin Integration
  • Custom Game Object Model (GOM) setup
  • Playwright CI/CD pipeline setup
  • Technical viability sign-off
Founding Partner Cohort (12 Slots)

Studio Enterprise

Full access to the Specter framework with a direct line to the core architect.

$25,000$15,000/ year
Founding Partner Cohort • Limited to first 12 studios (Rate locked for life)
  • Founding Partner rate locked for life (no price increases)
  • Unlimited seats for Developers, SDETs & CI/CD Runners
  • Enables studio-wide Test-Driven Development (TDD)
  • Direct Slack/Discord channel SLA
  • 48-hour critical blocker resolution
  • Source Escrow guarantee (full pipeline security)
  • UE5 point-release migration support

The Bus Factor & Source Escrow

What happens if Specter shuts down? Every enterprise contract includes a Source Escrow clause. You get the unencrypted source code to maintain internally. Your CI/CD pipeline is completely protected.

Built for Developer TDD

We don't charge per-seat because testing shouldn't be a QA-only silo. Unlimited licensing lets every gameplay engineer write fast tests, reproduce bugs locally, and validate fixes in seconds.

Epic Games Royalty Compliance

Because Specter is a B2B development tool and you are an existing Unreal Engine licensee, utilizing this plugin internally does not trigger public marketplace distribution royalties.